nyx_space/dynamics/deltavctrl.rs
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73
/*
Nyx, blazing fast astrodynamics
Copyright (C) 2018-onwards Christopher Rabotin <christopher.rabotin@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published
by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
use crate::cosmic::Orbit;
use crate::linalg::Vector3;
pub use super::guidance::Mnvr;
/// The `DeltaVctrl` trait handles control laws, optimizations, and other such methods for
/// controlling the change in velocity of a point mass during a mission arc (`MissionArc`).
pub trait DeltaVctrl
where
Self: Clone + Sized,
{
/// Returns the control vector corresponding to the change in velocity direction in the inertial frame.
fn ctrl_vector(&self, state: &Orbit) -> Vector3<f64>;
/// Prepares the controller for the next maneuver (called from set_state of the dynamics).
fn next(&mut self, state: &Orbit);
}
#[derive(Clone, Debug)]
pub struct ImpulsiveBurns {
/// Maneuvers should be provided in chronological order, first maneuver first in the list
pub mnvrs: Vec<Mnvr>,
pub mnvr_no: usize,
}
impl ImpulsiveBurns {
/// Builds a schedule from the vector of maneuvers, must be provided in chronological order.
pub fn from_mnvrs(mnvrs: Vec<Mnvr>) -> Self {
Self { mnvrs, mnvr_no: 0 }
}
}
impl DeltaVctrl for ImpulsiveBurns {
fn ctrl_vector(&self, state: &Orbit) -> Vector3<f64> {
if self.mnvr_no >= self.mnvrs.len() {
Vector3::zeros()
} else {
let next_mnvr = self.mnvrs[self.mnvr_no];
if next_mnvr.start <= state.epoch && next_mnvr.end >= state.epoch {
state.dcm_from_vnc_to_inertial().unwrap() * next_mnvr.vector(state.epoch)
} else {
Vector3::zeros()
}
}
}
fn next(&mut self, state: &Orbit) {
if self.mnvr_no < self.mnvrs.len() {
let cur_mnvr = self.mnvrs[self.mnvr_no];
if state.epoch >= cur_mnvr.end {
self.mnvr_no += 1;
}
}
}
}