nyx_space/md/opti/multipleshooting/multishoot.rs
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/*
Nyx, blazing fast astrodynamics
Copyright (C) 2018-onwards Christopher Rabotin <christopher.rabotin@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published
by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
use snafu::ResultExt;
pub use super::CostFunction;
use super::{MultipleShootingError, TargetingSnafu};
use crate::linalg::{DMatrix, DVector, SVector};
use crate::md::opti::solution::TargeterSolution;
use crate::md::targeter::Targeter;
use crate::md::{prelude::*, TargetingError};
use crate::pseudo_inverse;
use crate::{Orbit, Spacecraft};
use std::fmt;
pub trait MultishootNode<const O: usize>: Copy + Into<[Objective; O]> {
fn epoch(&self) -> Epoch;
fn update_component(&mut self, component: usize, add_val: f64);
}
/// Multiple shooting is an optimization method.
/// Source of implementation: "Low Thrust Optimization in Cislunar and Translunar space", 2018 Nathan Re (Parrish)
/// OT: size of the objectives for each node (e.g. 3 if the objectives are X, Y, Z).
/// VT: size of the variables for targeter node (e.g. 4 if the objectives are thrust direction (x,y,z) and thrust level).
pub struct MultipleShooting<'a, T: MultishootNode<OT>, const VT: usize, const OT: usize> {
/// The propagator setup (kind, stages, etc.)
pub prop: &'a Propagator<SpacecraftDynamics>,
/// List of nodes of the optimal trajectory
pub targets: Vec<T>,
/// Starting point, must be a spacecraft equipped with a thruster
pub x0: Spacecraft,
/// Destination (Should this be the final node?)
pub xf: Orbit,
pub current_iteration: usize,
/// The maximum number of iterations allowed
pub max_iterations: usize,
/// Threshold after which the outer loop is considered to have converged,
/// e.g. 0.01 means that a 1% of less improvement in case between two iterations
/// will stop the iterations.
pub improvement_threshold: f64,
/// The kind of correction to apply to achieve the objectives
pub variables: [Variable; VT],
pub all_dvs: Vec<SVector<f64, VT>>,
}
impl<'a, T: MultishootNode<OT>, const VT: usize, const OT: usize> MultipleShooting<'a, T, VT, OT> {
/// Solve the multiple shooting problem by finding the arrangement of nodes to minimize the cost function.
pub fn solve(
&mut self,
cost: CostFunction,
almanac: Arc<Almanac>,
) -> Result<MultipleShootingSolution<T, OT>, MultipleShootingError> {
let mut prev_cost = 1e12; // We don't use infinity because we compare a ratio of cost
for it in 0..self.max_iterations {
let mut initial_states = Vec::with_capacity(self.targets.len());
initial_states.push(self.x0);
let mut outer_jacobian =
DMatrix::from_element(3 * self.targets.len(), OT * (self.targets.len() - 1), 0.0);
let mut cost_vec = DVector::from_element(3 * self.targets.len(), 0.0);
// Reset the all_dvs
self.all_dvs = Vec::with_capacity(self.all_dvs.len());
for i in 0..self.targets.len() {
/* ***
** 1. Solve the delta-v differential corrector between each node
** *** */
let tgt = Targeter {
prop: self.prop,
objectives: self.targets[i].into(),
variables: self.variables,
iterations: 100,
objective_frame: None,
correction_frame: None,
};
let sol = tgt
.try_achieve_dual(
initial_states[i],
initial_states[i].epoch(),
self.targets[i].epoch(),
almanac.clone(),
)
.context(TargetingSnafu { segment: i })?;
let nominal_delta_v = sol.correction;
self.all_dvs.push(nominal_delta_v);
// Store the Δv and the initial state for the next targeter.
initial_states.push(sol.achieved_state);
}
// NOTE: We have two separate loops because we need the initial state of node i+2 for the dv computation
// of the third entry to the outer jacobian.
for i in 0..(self.targets.len() - 1) {
/* ***
** 2. Perturb each node and compute the partial of the Δv for the (i-1), i, and (i+1) nodes
** where the partial on the i+1 -th node is just the difference between the velocity at the
** achieved state and the initial state at that node.
** We don't perturb the endpoint node
** *** */
for axis in 0..OT {
/* ***
** 2.A. Perturb the i-th node
** *** */
let mut next_node = self.targets[i].into();
next_node[axis].desired_value += next_node[axis].tolerance;
/* ***
** 2.b. Rerun the targeter from the previous node to this one
** Note that because the first initial_state is x0, the i-th "initial state"
** is the initial state to reach the i-th node.
** *** */
let inner_tgt_a = Targeter::delta_v(self.prop, next_node);
let inner_sol_a = inner_tgt_a
.try_achieve_dual(
initial_states[i],
initial_states[i].epoch(),
self.targets[i].epoch(),
almanac.clone(),
)
.context(TargetingSnafu { segment: i })?;
// ∂Δv_x / ∂r_x
outer_jacobian[(3 * i, OT * i + axis)] = (inner_sol_a.correction[0]
- self.all_dvs[i][0])
/ next_node[axis].tolerance;
// ∂Δv_y / ∂r_x
outer_jacobian[(3 * i + 1, OT * i + axis)] = (inner_sol_a.correction[1]
- self.all_dvs[i][1])
/ next_node[axis].tolerance;
// ∂Δv_z / ∂r_x
outer_jacobian[(3 * i + 2, OT * i + axis)] = (inner_sol_a.correction[2]
- self.all_dvs[i][2])
/ next_node[axis].tolerance;
/* ***
** 2.C. Rerun the targeter from the new state at the perturbed node to the next unpertubed node
** *** */
let inner_tgt_b = Targeter::delta_v(self.prop, self.targets[i + 1].into());
let inner_sol_b = inner_tgt_b
.try_achieve_dual(
inner_sol_a.achieved_state,
inner_sol_a.achieved_state.epoch(),
self.targets[i + 1].epoch(),
almanac.clone(),
)
.context(TargetingSnafu { segment: i })?;
// Compute the partials wrt the next Δv
// ∂Δv_x / ∂r_x
outer_jacobian[(3 * (i + 1), OT * i + axis)] = (inner_sol_b.correction[0]
- self.all_dvs[i + 1][0])
/ next_node[axis].tolerance;
// ∂Δv_y / ∂r_x
outer_jacobian[(3 * (i + 1) + 1, OT * i + axis)] = (inner_sol_b.correction[1]
- self.all_dvs[i + 1][1])
/ next_node[axis].tolerance;
// ∂Δv_z / ∂r_x
outer_jacobian[(3 * (i + 1) + 2, OT * i + axis)] = (inner_sol_b.correction[2]
- self.all_dvs[i + 1][2])
/ next_node[axis].tolerance;
/* ***
** 2.D. Compute the difference between the arrival and departure velocities and node i+1
** *** */
if i < self.targets.len() - 3 {
let dv_ip1 = inner_sol_b.achieved_state.orbit.velocity_km_s
- initial_states[i + 2].orbit.velocity_km_s;
// ∂Δv_x / ∂r_x
outer_jacobian[(3 * (i + 2), OT * i + axis)] =
dv_ip1[0] / next_node[axis].tolerance;
// ∂Δv_y / ∂r_x
outer_jacobian[(3 * (i + 2) + 1, OT * i + axis)] =
dv_ip1[1] / next_node[axis].tolerance;
// ∂Δv_z / ∂r_x
outer_jacobian[(3 * (i + 2) + 2, OT * i + axis)] =
dv_ip1[2] / next_node[axis].tolerance;
}
}
}
// Build the cost vector
for i in 0..self.targets.len() {
for j in 0..3 {
cost_vec[3 * i + j] = self.all_dvs[i][j];
}
}
// Compute the cost -- used to stop the algorithm if it does not change much.
let new_cost = match cost {
CostFunction::MinimumEnergy => cost_vec.dot(&cost_vec),
CostFunction::MinimumFuel => cost_vec.dot(&cost_vec).sqrt(),
};
// If the new cost is greater than the previous one, then the cost improvement is negative.
let cost_improvmt = (prev_cost - new_cost) / new_cost.abs();
// If the cost does not improve by more than threshold stop iteration
match cost {
CostFunction::MinimumEnergy => info!(
"Multiple shooting iteration #{}\t\tCost = {:.3} km^2/s^2\timprovement = {:.2}%",
it,
new_cost,
100.0 * cost_improvmt
),
CostFunction::MinimumFuel => info!(
"Multiple shooting iteration #{}\t\tCost = {:.3} km/s\timprovement = {:.2}%",
it,
new_cost,
100.0 * cost_improvmt
),
};
if cost_improvmt.abs() < self.improvement_threshold {
info!("Improvement below desired threshold. Running targeter on computed nodes.");
/* ***
** FIN -- Check the impulsive burns work and return all targeter solutions
** *** */
let mut ms_sol = MultipleShootingSolution {
x0: self.x0,
xf: self.xf,
nodes: self.targets.clone(),
solutions: Vec::with_capacity(self.targets.len()),
};
let mut initial_states = Vec::with_capacity(self.targets.len());
initial_states.push(self.x0);
for (i, node) in self.targets.iter().enumerate() {
// Run the unpertubed targeter
let tgt = Targeter::delta_v(self.prop, (*node).into());
let sol = tgt
.try_achieve_dual(
initial_states[i],
initial_states[i].epoch(),
node.epoch(),
almanac.clone(),
)
.context(TargetingSnafu { segment: i })?;
initial_states.push(sol.achieved_state);
ms_sol.solutions.push(sol);
}
return Ok(ms_sol);
}
prev_cost = new_cost;
// 2. Solve for the next position of the nodes using a pseudo inverse.
let inv_jac =
pseudo_inverse!(&outer_jacobian).context(TargetingSnafu { segment: 0_usize })?;
let delta_r = inv_jac * cost_vec;
// 3. Apply the correction to the node positions and iterator
let node_vector = -delta_r;
for (i, val) in node_vector.iter().enumerate() {
let node_no = i / 3;
let component_no = i % OT;
self.targets[node_no].update_component(component_no, *val);
}
self.current_iteration += 1;
}
Err(MultipleShootingError::TargetingError {
segment: 0_usize,
source: TargetingError::TooManyIterations,
})
}
}
impl<'a, T: MultishootNode<OT>, const VT: usize, const OT: usize> fmt::Display
for MultipleShooting<'a, T, VT, OT>
{
#[allow(clippy::or_fun_call, clippy::clone_on_copy)]
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
let mut nodemsg = String::from("");
// Add the starting point too
nodemsg.push_str(&format!(
"[{:.3}, {:.3}, {:.3}, {}, {}, {}, {}, {}, {}],\n",
self.x0.orbit.radius_km.x,
self.x0.orbit.radius_km.y,
self.x0.orbit.radius_km.z,
self.current_iteration,
0.0,
0.0,
0.0,
0.0,
0
));
for (i, node) in self.targets.iter().enumerate() {
let objectives: [Objective; OT] = (*node).into();
let mut this_nodemsg = String::from("");
for obj in &objectives {
this_nodemsg.push_str(&format!("{:.3}, ", obj.desired_value));
}
let mut this_costmsg = String::from("");
let dv = match self.all_dvs.get(i) {
Some(dv) => dv.clone(),
None => SVector::<f64, VT>::zeros(),
};
for val in &dv {
this_costmsg.push_str(&format!("{val}, "));
}
if VT == 3 {
// Add the norm of the control
this_costmsg.push_str(&format!("{}, ", dv.norm()));
}
nodemsg.push_str(&format!(
"[{}{}, {}{}],\n",
this_nodemsg,
self.current_iteration,
this_nodemsg,
i + 1
));
}
write!(f, "{nodemsg}")
}
}
#[derive(Clone, Debug)]
pub struct MultipleShootingSolution<T: MultishootNode<O>, const O: usize> {
pub x0: Spacecraft,
pub xf: Orbit,
pub nodes: Vec<T>,
pub solutions: Vec<TargeterSolution<3, O>>,
}
impl<T: MultishootNode<O>, const O: usize> fmt::Display for MultipleShootingSolution<T, O> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
for sol in &self.solutions {
write!(f, "{sol}")?;
}
Ok(())
}
}
impl<T: MultishootNode<O>, const O: usize> MultipleShootingSolution<T, O> {
/// Allows building the trajectories between different nodes
/// This will rebuild the targeters and apply the solutions sequentially
pub fn build_trajectories(
&self,
prop: &Propagator<SpacecraftDynamics>,
almanac: Arc<Almanac>,
) -> Result<Vec<ScTraj>, MultipleShootingError> {
let mut trajz = Vec::with_capacity(self.nodes.len());
for (i, node) in self.nodes.iter().copied().enumerate() {
let (_, traj) = Targeter::delta_v(prop, node.into())
.apply_with_traj(&self.solutions[i], almanac.clone())
.context(TargetingSnafu { segment: i })?;
trajz.push(traj);
}
Ok(trajz)
}
}